In the first three games, random numbers are "burned", and change each frame they are saved as an eight-bit integer (ranging 0–255) that increments by 55 each time it is used, including when it is burned. When and how random numbers are generated changes from game to game. As with most computer systems, random numbers in Fire Emblem are not truly random but pseudorandom-they simulate randomness with a deterministic series of numbers. Randomness is present in almost every game in the Fire Emblem series, primarily in the results of combat. The random number generator (or RNG) is a system that randomly generates numbers. Please help improve the page by adding information. "RNG" redirects here for the stat abbreviated as "Rng", see range.
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