Each chapter covers in detail a different aspect of the Blender game engine, with tutorials. More than two years in the making, the book spans topics ranging from logic brick and physics to graphics, animation, scripting, and more. Game Development with Blender, by Dalai Felinto and Mike Pan is the complete guide to the Blender game engine. #docs For discussion related to Blender’s. #python For support for developers using the Python API. #blender-coders For developers to discuss Blender development. You can join these channels: #today For getting answers from the community. Blender Chat For real-time discussion, we have blender.chat which uses Blender ID for authentication. Modules & Projects Sculpt/Texture/Paint Module Meeting Eevee/Viewport Module Meeting New Features and Changes EEVEE-Next Add temporal anti-aliasing (commit) (Clément Foucault) Denoising Make animated viewport non jittered. Announcements Blender 3.3 LTS will enter the beta phase (Bcon3) this week. 25 July 2022 Notes for weekly communication of ongoing projects and modules.
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